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b/public/img/player_zhenhong-1c5f3031.webp deleted file mode 100644 index 80a33b4..0000000 --- a/public/img/player_zhenhong-1c5f3031.webp +++ /dev/null @@ -1 +0,0 @@ -Everness Database \ No newline at end of file diff --git a/public/img/player_zhenhong_256-b3f90b1e.webp b/public/img/player_zhenhong_256-b3f90b1e.webp new file mode 100644 index 0000000..69cac40 Binary files /dev/null and b/public/img/player_zhenhong_256-b3f90b1e.webp differ diff --git a/src/domain/statlabels.ts b/src/domain/statlabels.ts new file mode 100644 index 0000000..d551844 --- /dev/null +++ b/src/domain/statlabels.ts @@ -0,0 +1,147 @@ +/** + * Human-readable names for the stat ids the capture speaks in. + * + * The game's own labels are harvested into `gamedata.statNames` by + * `tools/prune-gamedata.ts`, so `CritBase` reads "CRIT Rate" because everness + * says it does, not because someone typed it here. + * + * The mirror does not name every id the capture carries. The gaps are filled + * below, each with its reason, and each marked so the UI can say the label is + * derived rather than official. Nothing here invents a *number* - only a name + * for a stat whose value comes from the capture either way. + * + * Pure: no DOM, no imports from `ui/`. + */ + +export interface StatLabel { + /** What to show. */ + name: string; + /** Render the value as a percentage. */ + percent: boolean; + /** + * Where the name came from. `game` is everness's own label; `derived` is + * completed here from a sibling id and is not the game's wording. + */ + source: "game" | "derived"; + /** Set on `derived` labels: why this is the name. */ + note?: string; +} + +type Harvested = Record; + +/** + * Ids everness never labels. + * + * The flat/percent pairs are the interesting case: everness names only the + * percentage member of each pair (`HPMaxUp` is "HP"), which would make a flat + * and a percentage bonus render identically. They are distinguished here. + */ +const FALLBACKS: Record = { + HPMaxAdd: { + name: "HP", + percent: false, + source: "derived", + note: "flat counterpart of HPMaxUp, which everness names 'HP'", + }, + AtkAdd: { + name: "ATK", + percent: false, + source: "derived", + note: "flat counterpart of AtkUp, which everness names 'ATK'", + }, + DefAdd: { + name: "DEF", + percent: false, + source: "derived", + note: "flat counterpart of DefUp, which everness names 'DEF'", + }, + MagBase: { + name: "Cycle Intensity", + percent: false, + source: "derived", + note: + "everness names `Mag` 'Cycle Intensity', and `UnbalIntensity`/" + + "`UnbalIntensityBase` are both 'Break Intensity', so the Base suffix is " + + "the same stat. Note this contradicts the older guess that MagBase was Break.", + }, + DamageUpGeneralBase: { + name: "DMG Bonus", + percent: true, + source: "derived", + note: "the elemental ids are ' DMG Bonus'; this one names no element", + }, + DamageUpPsycheBase: { + name: "Psyche DMG Bonus", + percent: true, + source: "derived", + note: "pattern completed from Cosmos/Chaos/Incantation, which everness does name", + }, + DamageUpLakshanaBase: { + name: "Lakshana DMG Bonus", + percent: true, + source: "derived", + note: "pattern completed from Cosmos/Chaos/Incantation, which everness does name", + }, + DamageUpPsychicallyBase: { + name: "Psychically DMG Bonus", + percent: true, + source: "derived", + note: + "a seventh damage-bonus id with no matching element; appears on 19 real " + + "items. Named from the id itself because nothing else describes it.", + }, +}; + +/** + * Ids where the game data's own percent flag contradicts the values it ships. + * + * everness marks these `bShowPercent: false`, but the capture carries them as + * fractions in exactly the range of the stats it *does* mark as percentages - + * `HealUp` spans 0.069..0.345 and `DamageUpNatureBase` spans 0.075..0.375, the + * same range as Chaos/Cosmos/Incantation DMG Bonus. Rendering them raw printed + * "Healing Bonus 0.1" where the game shows 10%. + * + * The name is still theirs; only the flag is overridden. + */ +const PERCENT_OVERRIDES: Record = { + HealUp: true, + DamageUpNatureBase: true, +}; + +export function statLabel(harvested: Harvested, id: string): StatLabel { + const fromGame = harvested[id]; + if (fromGame) { + return { + name: fromGame.name, + percent: PERCENT_OVERRIDES[id] ?? fromGame.percent, + source: "game", + }; + } + const fallback = FALLBACKS[id]; + if (fallback) return fallback; + // An id nobody names: show it raw rather than inventing wording for it, so a + // decoder change that introduces a new stat is visible instead of disguised. + return { name: id, percent: false, source: "derived", note: "no known label" }; +} + +/** + * A stat's value as the game would show it. + * + * Percentages are carried as fractions everywhere in the app, so 0.125 is + * 12.5%. Flat values are integers often enough that a trailing `.0` is noise. + */ +export function formatStatValue(label: StatLabel, value: number): string { + if (label.percent) { + const percent = value * 100; + const rounded = Math.abs(percent - Math.round(percent)) < 0.05; + return `${rounded ? Math.round(percent) : percent.toFixed(1)}%`; + } + if (Number.isInteger(value)) return String(value); + return value.toFixed(1); +} + +/** `CRIT Rate 12.5%`, for one-line rendering. */ +export function formatStat(harvested: Harvested, id: string, value: number): string { + const label = statLabel(harvested, id); + return `${label.name} ${formatStatValue(label, value)}`; +} diff --git a/src/generated/gamedata.json b/src/generated/gamedata.json index 7966cc5..5f1c4d8 100644 --- a/src/generated/gamedata.json +++ b/src/generated/gamedata.json @@ -1 +1 @@ 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Bonus","bShowPercent":true,"value":9}],"breakthroughLevels":[20,30,40,50,60,70]},{"id":"1004","abilityKey":"Lacrimosa","name":"Lacrimosa","element":"Chaos","rarity":5,"icon":"/Game/UI/UI_Icon/AvatarImage/player_004","stats":[{"id_stats":"HPMaxBase","name":"HP","bShowPercent":false,"values":[1320,1426,1531,1637,1742,1848,1954,2059,2165,2270,2376,2482,2587,2693,2798,2904,3010,3115,3221,3326,3432,3538,3643,3749,3854,3960,4066,4171,4277,4382,4488,4594,4699,4805,4910,5016,5122,5227,5333,5438,5544,5650,5755,5861,5966,6072,6178,6283,6389,6494,6600,6706,6811,6917,7022,7128,7234,7339,7445,7550,7656,7762,7867,7973,8078,8184,8290,8395,8501,8606,8712,8818,8923,9029,9134,9240,9346,9451,9557,9662]},{"id_stats":"AtkBase","name":"ATK","bShowPercent":false,"values":[80,84,88,92,96,100,104,108,112,116,120,124,128,132,136,140,144,148,152,156,160,164,168,172,176,180,184,188,192,196,200,204,208,212,216,220,224,228,232,236,240,244,248,252,256,260,264,268,272,276,280,284,288,292,296,300,304,308,312,316,320,324,328,332,336,340,344,348,352,356,360,364,368,372,376,380,384,388,392,396]},{"id_stats":"DefBase","name":"DEF","bShowPercent":false,"values":[75,81,87,93,99,105,111,117,123,129,135,141,147,153,159,165,171,177,183,189,195,201,207,213,219,225,231,237,243,249,255,261,267,273,279,285,291,297,303,309,315,321,327,333,339,345,351,357,363,369,375,381,387,393,399,405,411,417,423,429,435,441,447,453,459,465,471,477,483,489,495,501,507,513,519,525,531,537,543,549]},{"id_stats":"CritBase","name":"CRIT 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"player_013-bf2054be.webp", - "esper:Daffodill": "player_005-712a486b.webp", - "esper:Kuhara": "player_104-e857d709.webp", - "esper:Mitsuki": "player_haiyue-28720124.webp", - "esper:Radio072": "player_lingke-a6dfa678.webp", - "esper:Chiichan073": "player_073-6a824f1f.webp", - "esper:Oneiroi": "player_yiluoyi-2eeff6ec.webp", - "esper:Chaos071": "player_kaesi1-043cca1a.webp", - "esper:Shinku": "player_zhenhong-1c5f3031.webp", - "arc:fork_yuren": "fork_yuren_256-727dde45.webp", - "arc:fork_bopu": "fork_bopu_256-e045cc0d.webp", - "arc:fork_mofeikesi": "fork_mofeikesi_256-db984ecf.webp", - "arc:fork_jiaojuan": "fork_jiaojuan_256-769fdf83.webp", - "arc:fork_wuhuakuang": "fork_wuhuakuang_256-ea10c6c4.webp", - "arc:fork_jingmotingyuan": "fork_jingmotingyuan_256-eccbc72b.webp", - "arc:fork_oulaquantao": "fork_oulaquantao_256-bcc71d33.webp", - "arc:fork_lingganzhongjiezhe": "fork_lingganzhongjiezhe_256-dd4950fd.webp", - "arc:fork_rishi": "fork_rishi_256-e4137b85.webp", - "arc:fork_dustbin": "fork_dustbin_256-6595915b.webp", - "arc:fork_nonos": "fork_nonos_256-4cb5e0fa.webp", - "arc:fork_vine": "fork_HugVine_256-aaa93ce6.webp", - "arc:fork_Prokaryon": "fork_yuanheti_256-087d4df9.webp", - "arc:fork_BitterCake": "fork_BitterCake_256-2498fb35.webp", - "arc:fork_appliance": "fork_fudianling_256-fe144d13.webp", - "arc:fork_TigerTally": "fork_TigerTally_256-47cfb268.webp", - "arc:fork_BitGame": "fork_BitGame_256-0cb5217a.webp", - "arc:fork_BlackBook": "fork_BlackBook_256-56849e90.webp", - "arc:fork_mamen": "fork_mamen_256-2d0a8b9a.webp", - "arc:fork_Nakupeda": "fork_Nakupeda_256-96338388.webp", - "arc:fork_wushoutieyu": "fork_wushoutieyu_256-d83ef63e.webp", - "arc:fork_Arachne": "fork_Arachne_256-159158f2.webp", - "arc:fork_PoliceRat": "fork_PoliceRat_256-d05f72e2.webp", - "arc:fork_tuansanlang": "fork_tuansanlang_256-937209b3.webp", - "arc:fork_Kite": "fork_Kite_256-a8b52a91.webp", - "arc:fork_PaperPlane": "fork_PaperPlane_256-2d4e5717.webp", - "arc:fork_spider": "fork_spider_256-656150ea.webp", - "arc:fork_yaodao": "fork_yaodao_256-e8f57727.webp", - "arc:fork_koinobori": "fork_koinobori_256-c8624200.webp", - "arc:fork_snowman": "fork_snowman_256-013ccbd0.webp", - "arc:fork_BoxingCandy": "fork_BoxingCandy_256-2d9a5897.webp", - "arc:fork_KnightCandy": "fork_KnightCandy_256-fea87c21.webp", - "arc:fork_ThiefCandy": "fork_ThiefCandy_256-9b9444e3.webp", - "arc:fork_MotorCandy": "fork_MotorCandy_256-fd81bc62.webp", - "arc:fork_BlastCandy": "fork_BlastCandy_256-4bd61b87.webp", - "arc:fork_Crowbar": "fork_Qiaoqiao_256-5fad717f.webp", - "arc:fork_Castle": "fork_Castle_256-3ce261aa.webp", - "arc:fork_Butterfly": "fork_Butterfly_256-1395ba48.webp", - "arc:fork_NestBird": "fork_NestBird_256-f6e28be2.webp", - "arc:fork_Whale": "fork_Whale_256-76862d07.webp", - "arc:fork_Time": "fork_Time_256-9cb02755.webp", - "arc:fork_Rose": "fork_Rose_256-d33fcc29.webp", - "arc:fork_worldrain": "fork_worldrain_256-cf0b4b4a.webp", - "arc:fork_moon": "fork_moon_256-19817a0c.webp", - "arc:fork_GoldWool": "fork_GoldWool_256-929d1333.webp", - "arc:fork_LunarPhase": "fork_LunarPhase_256-58ab7825.webp", - "arc:fork_Door": "fork_Door_256-7a125283.webp", - "arc:fork_DemonBlade": "fork_DemonBlade_256-89200ec7.webp", - "arc:fork_GoldRecord": "fork_GoldRecord_256-9e37a9a5.webp" + "esper:Sagiri": "player_003_256-ba24235a.webp", + "esper:Lacrimosa": "player_004_256-d5cd921b.webp", + "esper:Skia": "player_008_256-4ac5f4b2.webp", + "esper:Nanally": "player_010_256-2a913121.webp", + "esper:Mint019": "player_019_256-5f9a1d33.webp", + "esper:Haniel": "player_020_256-892d03c2.webp", + "esper:Edgar": "player_021_256-6edc3273.webp", + "esper:Cang": "player_028_256-95e0096e.webp", + "esper:Hathor": "player_012_256-92bab3fd.webp", + "esper:Adler": "player_015_256-977b2890.webp", + "esper:Zankou": "player_canhong_256-cbd7b595.webp", + "esper:Fadia": "player_027_256-fd7d9656.webp", + "esper:Female046": "player_046_256-ef227961.webp", + "esper:Female051": "player_009_256-b5096c40.webp", + "esper:Jin": "player_013_256-29c3fc17.webp", + "esper:Daffodill": "player_005_256-fb2c4a10.webp", + "esper:Kuhara": "player_104_256-b91dc7ed.webp", + "esper:Mitsuki": "player_haiyue_256-00081c21.webp", + "esper:Radio072": "player_lingke_256-755e08e0.webp", + "esper:Chiichan073": "player_073_256-92896562.webp", + "esper:Oneiroi": "player_yiluoyi_256-2cc43e28.webp", + "esper:Chaos071": "player_kaesi1_256-9e74ac98.webp", + "esper:Shinku": "player_zhenhong_256-b3f90b1e.webp", + "portrait:Sagiri": "YH_lihui_character_zaowu-75eb4a80.webp", + "portrait:Lacrimosa": "YH_lihui_character_anhunqu-cdc625ba.webp", + "portrait:Skia": "YH_lihui_character_langren-fda901d5.webp", + "portrait:Nanally": "YH_lihui_character_nanali-54fe0562.webp", + "portrait:Mint019": "YH_lihui_character_bohe-0b1d4e6f.webp", + "portrait:Haniel": "YH_lihui_character_haniya-d6f50120.webp", + "portrait:Edgar": "YH_lihui_character_aidejia-863c666d.webp", + "portrait:Cang": "YH_lihui_character_baizhang-634c4c79.webp", + "portrait:Hathor": "YH_lihui_character_hahuosuoer-d0eb862f.webp", + "portrait:Adler": "YH_lihui_character_adele-1c93d4c6.webp", + "portrait:Zankou": "YH_lihui_fashionshop_canhong-27e1ca03.webp", + "portrait:Fadia": "YH_lihui_character_fadiya-8e796e94.webp", + "portrait:Female046": "YH_lihui_character_nanzhu-d5ba3e19.webp", + "portrait:Female051": "YH_lihui_character_nvzhu-d16dc3c1.webp", + "portrait:Jin": "YH_lihui_character_xun-5ab32493.webp", + "portrait:Daffodill": "YH_lihui_character_dafudier-6e05ec14.webp", + "portrait:Kuhara": "YH_lihui_character_jiuyuan-f46d2630.webp", + "portrait:Mitsuki": "YH_lihui_fashionshop_haiyue1-081a822e.webp", + "portrait:Radio072": "YH_lihui_fashionshop_lingke-03f05fd7.webp", + "portrait:Chiichan073": "YH_lihui_character_xiaozhi-46c53452.webp", + "portrait:Oneiroi": "YH_lihui_fashionshop_yiluoyi-c074e0a9.webp", + "portrait:Chaos071": "YH_lihui_fashionshop_kaesi-166ca8cc.webp", + "portrait:Shinku": "YH_lihui_fashionshop_zhenhong-d64fb4f5.webp", + "arc:fork_yuren": "fork_yuren_256-600a0fb2.webp", + "arc:fork_bopu": "fork_bopu_256-f320967a.webp", + "arc:fork_mofeikesi": "fork_mofeikesi_256-8321dc43.webp", + "arc:fork_jiaojuan": "fork_jiaojuan_256-5ef9bea7.webp", + "arc:fork_wuhuakuang": "fork_wuhuakuang_256-36d9f5e5.webp", + "arc:fork_jingmotingyuan": "fork_jingmotingyuan_256-d316d16f.webp", + "arc:fork_oulaquantao": "fork_oulaquantao_256-bb1b0274.webp", + "arc:fork_lingganzhongjiezhe": "fork_lingganzhongjiezhe_256-2cfe42bc.webp", + "arc:fork_rishi": "fork_rishi_256-bd0fc893.webp", + "arc:fork_dustbin": "fork_dustbin_256-56d579d0.webp", + "arc:fork_nonos": "fork_nonos_256-e8b7d49b.webp", + "arc:fork_vine": "fork_HugVine_256-408c6d47.webp", + "arc:fork_Prokaryon": "fork_yuanheti_256-aa572f42.webp", + "arc:fork_BitterCake": "fork_BitterCake_256-7dfa230c.webp", + "arc:fork_appliance": "fork_fudianling_256-70ef1a4e.webp", + "arc:fork_TigerTally": "fork_TigerTally_256-762e1c1b.webp", + "arc:fork_BitGame": "fork_BitGame_256-60716289.webp", + "arc:fork_BlackBook": "fork_BlackBook_256-8c5bc8ff.webp", + "arc:fork_mamen": "fork_mamen_256-e3a00dfd.webp", + "arc:fork_Nakupeda": "fork_Nakupeda_256-ef6a4ed6.webp", + "arc:fork_wushoutieyu": "fork_wushoutieyu_256-b9acbc92.webp", + "arc:fork_Arachne": "fork_Arachne_256-334bca8d.webp", + "arc:fork_PoliceRat": "fork_PoliceRat_256-bcd60a07.webp", + "arc:fork_tuansanlang": "fork_tuansanlang_256-37e70a8d.webp", + "arc:fork_Kite": "fork_Kite_256-f749b27a.webp", + "arc:fork_PaperPlane": "fork_PaperPlane_256-20eaef80.webp", + "arc:fork_spider": "fork_spider_256-161a9ce1.webp", + "arc:fork_yaodao": "fork_yaodao_256-6b0b7299.webp", + "arc:fork_koinobori": "fork_koinobori_256-3d0f806c.webp", + "arc:fork_snowman": "fork_snowman_256-e7968920.webp", + "arc:fork_BoxingCandy": "fork_BoxingCandy_256-3403c6b4.webp", + "arc:fork_KnightCandy": "fork_KnightCandy_256-3fb5130a.webp", + "arc:fork_ThiefCandy": "fork_ThiefCandy_256-458b7cdd.webp", + "arc:fork_MotorCandy": "fork_MotorCandy_256-22d591e4.webp", + "arc:fork_BlastCandy": "fork_BlastCandy_256-23f701c1.webp", + "arc:fork_Crowbar": "fork_Qiaoqiao_256-56594355.webp", + "arc:fork_Castle": "fork_Castle_256-7b6d7958.webp", + "arc:fork_Butterfly": "fork_Butterfly_256-8bb7bf88.webp", + "arc:fork_NestBird": "fork_NestBird_256-fa9c2459.webp", + "arc:fork_Whale": "fork_Whale_256-87b0cc06.webp", + "arc:fork_Time": "fork_Time_256-d694a147.webp", + "arc:fork_Rose": "fork_Rose_256-245f28c5.webp", + "arc:fork_worldrain": "fork_worldrain_256-131bdfe6.webp", + "arc:fork_moon": "fork_moon_256-e5a415d1.webp", + "arc:fork_GoldWool": "fork_GoldWool_256-7f1873db.webp", + "arc:fork_LunarPhase": "fork_LunarPhase_256-04d3a548.webp", + "arc:fork_Door": "fork_Door_256-5c392b08.webp", + "arc:fork_DemonBlade": "fork_DemonBlade_256-95122830.webp", + "arc:fork_GoldRecord": "fork_GoldRecord_256-8a5c1c91.webp" } } diff --git a/src/state/gamedata.ts b/src/state/gamedata.ts index 42a7f5f..86d1cd9 100644 --- a/src/state/gamedata.ts +++ b/src/state/gamedata.ts @@ -17,6 +17,10 @@ export interface Esper { element: string | null; rarity: number; icon: string; + /** 256px avatar; falls back to `icon` at fetch time. */ + iconBig: string | null; + /** Full card art. */ + iconGacha: string | null; stats: Array<{ id_stats: string; name: string; bShowPercent: boolean; values: number[] }>; slots: number[][]; ownerGridCount: number; @@ -49,6 +53,8 @@ export interface GameData { format: string; format_version: number; generated: string; + /** The game's own label for each stat id; see `domain/statlabels.ts`. */ + statNames: Record; espers: Esper[]; arcs: Arc[]; arcEffects: Record; diff --git a/src/ui/App.tsx b/src/ui/App.tsx index 0153735..f1003ce 100644 --- a/src/ui/App.tsx +++ b/src/ui/App.tsx @@ -47,10 +47,31 @@ function Shell({ data }: { data: LoadedData }) { const route = useRoute(); const db = state.data.db; - const ownerOf = (instance: string): string | null => { + /** + * Owner groups get a stable number, not their raw id. + * + * "group 0000000088" told the player nothing they could act on. The number is + * the group's position in the sorted list of groups, so it is stable within an + * import and the same group reads the same everywhere; the raw id stays in the + * title attribute for anyone debugging a capture. + */ + const groupNumbers = new Map( + [...new Set(db.equipment.map((row) => row.ownerGroup).filter((id) => id !== null))] + .sort() + .map((id, index) => [id, index + 1] as const), + ); + + const ownerOf = (instance: string): { label: string; named: boolean; title?: string } | null => { const row = db.equipment.find((entry) => entry.instance === instance); if (!row) return null; - return resolveCharacter(row, db.ownerNames) ?? `group ${row.ownerGroup?.slice(0, 8)}`; + const named = resolveCharacter(row, db.ownerNames); + if (named) return { label: named, named: true }; + if (!row.ownerGroup) return null; + return { + label: `Unnamed group ${groupNumbers.get(row.ownerGroup) ?? "?"}`, + named: false, + title: row.ownerGroup, + }; }; const todo = todoInGame(db); @@ -84,30 +105,25 @@ function Shell({ data }: { data: LoadedData }) {

)} - - - {todo.size > 0 && ( -
- To do in game ({[...todo.values()].flat().length} pieces) - {[...todo].map(([character, rows]) => ( -

- {character || "unassigned"}: {rows.length} pieces -

- ))} -
- )} -
{route.tab === "cartridges" && ( - + )} {route.tab === "modules" && ( - + )} {route.tab === "characters" && ( - + )} {route.tab === "team" && } + {route.tab === "data" && ( + + )}
); diff --git a/src/ui/Board.tsx b/src/ui/Board.tsx index 7385b83..d2377cd 100644 --- a/src/ui/Board.tsx +++ b/src/ui/Board.tsx @@ -15,6 +15,13 @@ export interface BoardProps { onHover?: (piece: number | null) => void; labelFor?: (piece: number) => string; size?: number; + /** Piece to lift out of the board, matched to the legend row under the pointer. */ + highlight?: number | null; + /** + * Draw each piece's legend number on it. Off for the small boards in the team + * view, where the digit would be larger than the cell. + */ + numbered?: boolean; } export function Board({ @@ -24,6 +31,8 @@ export function Board({ onHover, labelFor, size = 34, + highlight = null, + numbered = true, }: BoardProps) { const render = renderBoard(cells, placement); const free = new Set(cells); @@ -39,10 +48,17 @@ export function Board({ return
; } const cell = render.cells.find((entry) => entry.cell === index)!; + const hot = highlight !== null && highlight === cell.piece; + // The number goes on the piece's first cell only, so a seven-cell piece + // is labelled once rather than seven times. + const first = + numbered && + cell.piece >= 0 && + render.cells.find((entry) => entry.piece === cell.piece)?.cell === index; return (
onHover?.(cell.piece)} style={{ @@ -52,7 +68,9 @@ export function Board({ borderBottomWidth: cell.bottom ? 2 : 0, borderLeftWidth: cell.left ? 2 : 0, }} - /> + > + {first && {cell.piece + 1}} +
); })}
diff --git a/src/ui/BuildLegend.tsx b/src/ui/BuildLegend.tsx new file mode 100644 index 0000000..7d88aa1 --- /dev/null +++ b/src/ui/BuildLegend.tsx @@ -0,0 +1,145 @@ +/** + * The build, laid out so a player can act on it without hovering anything. + * + * Each piece on the board carries the colour and the number of its row in the + * list beside it, and every row states the module's shape, type, level and + * stats outright. Hover-only tooltips meant the information existed but could + * not be read at a glance, scanned, or compared between two pieces - which is + * the whole job here: read row 3, find that module in the game's inventory, + * drop it in the highlighted cell. + * + * The cartridge sits under the board on its own, because it is not placed on + * the grid at all - it is one choice for the whole build, and grouping it with + * the modules implied it occupied cells. + */ +import { useState } from "react"; + +import { Board } from "./Board.tsx"; +import { ShapeIcon } from "./ShapeIcon.tsx"; +import { StatPair } from "./Stat.tsx"; +import { typeName } from "./ItemCard.tsx"; +import { pieceColour } from "../domain/render.ts"; +import type { Database, ItemRow } from "../db/schema.ts"; +import { resolveCharacter } from "../db/store.ts"; +import type { GameData } from "../state/gamedata.ts"; + +export interface BuildLegendProps { + cells: readonly number[]; + placement: readonly number[]; + pieces: number; + gamedata: GameData; + db: Database; + /** The module in piece slot `piece`, if the build has one. */ + itemFor: (piece: number) => ItemRow | undefined; + /** The cartridge chosen for this build, if any. */ + cartridge?: ItemRow | undefined; +} + +export function BuildLegend({ + cells, + placement, + pieces, + gamedata, + db, + itemFor, + cartridge, +}: BuildLegendProps) { + const [hovered, setHovered] = useState(null); + + return ( +
+
+ { + const item = itemFor(piece); + return item ? `${piece + 1}. ${item.shape ?? item.set} +${item.level}` : ""; + }} + /> + +
    + {Array.from({ length: pieces }, (_, piece) => { + const item = itemFor(piece); + const colour = pieceColour(piece, pieces); + return ( +
  1. setHovered(piece)} + onPointerLeave={() => setHovered(null)} + > + + {piece + 1} + + {item ? ( + + ) : ( + empty + )} +
  2. + ); + })} +
+
+ + {cartridge && ( +
+

Cartridge

+ +
+ )} +
+ ); +} + +/** One item's whole identity: how to recognise it in the game's own list. */ +function ItemLine({ + item, + gamedata, + db, + colour, +}: { + item: ItemRow; + gamedata: GameData; + db: Database; + colour: string; +}) { + const type = typeName(item.cells); + const row = db.equipment.find((entry) => entry.instance === item.instance); + const owner = row ? resolveCharacter(row, db.ownerNames) : null; + + return ( +
+
+ {item.shape && } + + {item.kind === "cartridge" ? item.set : `Module${type ? ` · Type ${type}` : ""}`} + + +{item.level} + {item.kind === "module" && item.set && {item.set}} + {/* R2's toggle makes this the difference between "free" and "you would + be taking it off someone". */} + {owner && worn by {owner}} +
+
+ {item.mainStats.map((stat) => + stat.value === null ? null : ( + + + + ), + )} + {item.substats.map((stat) => ( + + + + ))} +
+
+ ); +} diff --git a/src/ui/CharacterView.tsx b/src/ui/CharacterView.tsx index 7a5c175..63178c6 100644 --- a/src/ui/CharacterView.tsx +++ b/src/ui/CharacterView.tsx @@ -31,9 +31,9 @@ import { equipmentOf, heldByOthers, resolveCharacter } from "../db/store.ts"; import { createSolverHost, CancelledError, type SolveHandle } from "../solver/host.ts"; import type { JobProgress, JobResult, SolveJob } from "../solver/job.ts"; import { esperFor, type LoadedData } from "../state/gamedata.ts"; -import { Board } from "./Board.tsx"; -import { ItemCard } from "./ItemCard.tsx"; -import { Icon } from "./Icon.tsx"; +import { BuildLegend } from "./BuildLegend.tsx"; +import { Icon, Portrait } from "./Icon.tsx"; +import { StatName, useStatText } from "./Stat.tsx"; import { useAppState, useStore } from "./useStore.ts"; const DEFAULT_TARGETS: StatTarget[] = [ @@ -86,7 +86,6 @@ export function CharacterView({ const [progress, setProgress] = useState(null); const [running, setRunning] = useState(false); const [problem, setProblem] = useState(null); - const [hovered, setHovered] = useState(null); // R2. Off by default: taking gear off another character is a real cost, so it // is opted into rather than assumed. const [useEquipped, setUseEquipped] = useState(false); @@ -127,6 +126,7 @@ export function CharacterView({ } const trait = consoleTrait(esper); + const statText = useStatText(data.gamedata); const solve = async () => { setProblem(null); @@ -217,19 +217,22 @@ export function CharacterView({ return (
-

- - {esper.name}{" "} - - level {character?.level ?? "?"} · {character?.breakthroughs ?? "?"} breakthroughs - -

-

- {esper.element} · console trait{" "} - {trait - ? `${trait.name} +${trait.per} per Type ${trait.moduleCells === 2 ? "II" : "III"}` - : "none"} -

+
+ +
+

+ + {esper.name} +

+

+ level {character?.level ?? "?"} · {character?.breakthroughs ?? "?"} breakthroughs ·{" "} + {esper.element} · console trait{" "} + {trait + ? `${trait.name} +${trait.per} per Type ${trait.moduleCells === 2 ? "II" : "III"}` + : "none"} +

+
+