nte-exporter/tests/fixtures
2026-08-19 13:27:47 +01:00
..
nte_assets Resolve vehicle livery mappings from matching illustration assets 2026-08-19 13:27:47 +01:00
README.md Add capture diagnostics and replay fixtures 2026-07-16 00:12:02 +01:00
synthetic_capture_diagnostics.json Add capture diagnostics and replay fixtures 2026-07-16 00:12:02 +01:00
synthetic_history_network.json Improve test suite 2026-07-15 17:30:19 +01:00

Synthetic network fixture

synthetic_history_network.json is the committed end-to-end packet fixture for the exporter test suite. It contains UDP payloads for Permanent Board and Arc history requests/responses, plus isolated protocol edge cases.

The fixture is safe to publish:

  • endpoints use the RFC 5737 documentation ranges 192.0.2.0/24 and 198.51.100.0/24;
  • packet and history timestamps are deterministic synthetic values;
  • it contains no game user UID, account/session data, cookies, tokens, or raw capture metadata;
  • the test suite checks every payload with the UID extractor before accepting it.

Tests load the fixture through helpers in tests/support.py. The replay scenario is fed through LiveHistorySession; protocol_sample packets cover points gifts, chase rewards, batched pages, and bit-packed responses.

Do not replace this file with a real .pcap, .flows, or exported account history. Add new cases by constructing the smallest relevant payload, replacing all timestamps and endpoints, and extending the privacy assertions.

synthetic_capture_diagnostics.json is a smaller replay transcript for failure paths. It deliberately contains a short response and a marker-free response so the debug sidecar's reason codes and privacy contract can be tested without a real capture. Repeated-byte payloads use payload_byte plus payload_length to keep the fixture readable.

Synthetic NTE_Assets fixture

nte_assets/ mirrors only the six table paths and English localization file consumed by the mapping updater. Its rows, IDs, and names are deliberately synthetic and contain no account or personal data. The fixture exercises authoritative additions, metadata updates, deletions, translation lookup, illustration filtering, and canonical ID casing without depending on the network or copying a live game-data snapshot into the repository.