From 0d8dde243dc2279b9b5b925b3b5861d1b5fc2d93 Mon Sep 17 00:00:00 2001 From: Golumpa Date: Tue, 23 Jun 2026 11:59:12 +0100 Subject: [PATCH] Enhance UID generation explanation in export-format.md Clarified UID generation process and uniqueness. --- docs/export-format.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/export-format.md b/docs/export-format.md index 33ea298..5767bf2 100644 --- a/docs/export-format.md +++ b/docs/export-format.md @@ -92,7 +92,7 @@ nice names or ranks. ## UID generation -The `uid` is the first 32 hex characters of `sha256(source)`. +The `uid` is the first 32 hex characters of `sha256(source)`. We generate our own roll UID as the game does not send their own, so to make things trackable and to help prevent duplicates we create our own UID with a selection of feilds making each entry in the history 100% unique. The way it is done means on a rescan the same UID is generated for the same history item even if it is further in the history and you have pulled more since the last scan. Monopoly source: